With our door here we need to make a rectangular cutout. So guesstimate (or extract from Blender, but I have no 3D modeling knowledge so will not go into that) the correct values, place your objects in game on a blank wall, look at them from the side and put a ruler to your screen if that makes your life easier. ![]() If you put your cutout at the outside edge, you will have an ugly gap on the sides of the frame an nobody wants that. You want your cutout to be IN THE FRAME, however. This door with it’s entire frame is 2 units wide and about 2.4 units high. I could tell you how to do it all day long, but doing it and getting it are more important. Remember, this is a 2 dimensional cutout, depth is nonexistent, it just cuts out the whole wall, wherever we tell it to by connecting the dots.Įach line consists of two points, a start and an end. EA wants you to add an item called “ModelCutoutResource” item to your object, which consists of any given number of lines in a 2D plane. Let’s apply this magic to a real world example. When you are making more interesting shapes, use 2 or 3 decimal places to give yourself a bit more accuracy. The frames of the doors and windows give you a little wiggle room. When making these cutouts, 1 decimal place accuracy is generally plenty. Regular walls are 1 unit wide, diagonal walls are Sqrt(2) wide (Pythagorean theorem), which is 1,414. There are three height variants when it comes to walls. You just need to do a bit of basic math and to be able to think in 2 dimensional space. ![]() I’m warning you, doing this 40 times over is tedious, but once you get the hang of it, it’s easy. Some are quite eccentric from a shape perspective, meaning ROUND, CURVED or otherwise not a rectangle.Īll that is needed is a bit of math and a bunch of trial and error. The Sims4Studio developer is working hard to get a batch fix working so the creators don’t have to manually add the correct values for each item, but it’s unsure when this’ll be ready and if it will fix all windows and doors. The actual object is actually there, you can see the door handles in the example picture above. If you have questions, feel free to send me an ask and we will get back to you.**ĮA added a “ModelResourceCutout” item for every object that needs to cut out a piece of wall to show up correctly. I am hoping for a batch fix but in the meanwhile, if you can calculate, you can fix the windows yourself. **NOTE: This is a tutorial written by my wonderful husband who got tired of hearing me complain about the broken CC windows and figured out how to fix them.
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